Initial Percentage Display

Initial Percentage Display After the Weighted Resource Averages have been found, the Initial Percentage can then be calculated based off of these figures. The Initial Percentage display (IP) is the percentage that the player views on the assembly screen in stage 3 of crafting. This percentage is derived from the WRA for each property and […]

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Weighted Resource Average

Weighted Resource Average This section describes how the weighted average experimental quality is calculated based on resource attributes. Essentially, for each experimental statistic there is weighted average quality that depends on a) the attributes of each resource used b) the amount of each resource required by the schematic c) the weighting of each attribute. Depending […]

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Assembly

Assembly Overview There are two factors that go into the process of determining an item’s statistics; these are Assembly and Experimentation. Assembly is the starting point of this process. Assembly in its literal sense, is the putting together of the components and resources to create an item. Most crafted items have a set of experimental […]

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Item Experimentation

Experimentation Overview Experimentation is the process by which a player increases the statistics on crafted items. Almost every item that can be experimented on has stats . These stats are tied to particular experimentation categories. For example, Wind generators have two categories: Experimental Efficiency (tied to extraction rate) and Experimental Storage (tied to hopper size). […]

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Using Schematics

General Draft Schematic Schematics are basically blueprints for anything you can build. They include designs for weapons and other devices, recipes for foodstuffs, and patterns for items of clothing. You Access your list of schematics through your Datapad (Ctrl+D). Double clicking on any schematic will bring up a description of that item, along with a […]

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